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| General |
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General Forum
General forum open to all.
Moderators Thraxx, Ulakith, wheez, Anazarieth, Dark Over Lord, Over Lord |
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190 |
Mon Oct 05, 2009 5:15 pm Cerunthal  |
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Lords of Shadow Recruitment
current class requirements
Moderators wheez, Anazarieth, Dark Over Lord, Over Lord |
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Thu Nov 05, 2009 10:41 pm Inhabitor  |
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Guides
Post any guides you have.
Moderators Ulakith, wheez, Over Lord |
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Thu Sep 03, 2009 11:00 pm Shelke  |
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Off Topic
All those off topic discussions
Moderators Ulakith, wheez, Over Lord |
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Thu Oct 29, 2009 4:30 pm Murvan  |
| PVP |
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Battlegrounds
BG Discussions
Moderators wheez, Over Lord |
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Wed Sep 24, 2008 11:03 am wheez  |
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Arena
Arena Discussion
Moderators wheez, Over Lord |
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Wed Aug 27, 2008 12:34 pm Ulakith  |
| Raid Discussion |
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Raid sign up information
please note all raids will be signed up for on the ingame calender
Moderators wheez, Anazarieth, Dark Over Lord, Over Lord |
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Tue Jun 16, 2009 5:16 pm Anazarieth  |
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Raid Progress
Discuss raid progression
Moderators wheez, Dark Over Lord, Over Lord |
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Sat Nov 07, 2009 11:28 am Thoaee  |
| Class |
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Druid
Druids are versatile hybrids. They perform different roles using appropriate shapeshifting forms. They can have high armor and rage like a warrior in Bear Form, stealth and fight in melee like a rogue in Cat Form, or heal and nuke with spells in humanoid form. Through talents, they can enhance one or more of these roles and even gain a new form for healing (Tree Form) or nuking (Moonkin Form). With roughly equivalent gear, talents appropriate to the role, and in the hands of a skilled player, they can be just as effective as one of the classes dedicated to each role. They also bring certain additional utility, such as battle resurrection with Rebirth, and emergency or additional healing or tanking, should one of the people filling the primary role die, go offline, or otherwise be unable to fully manage with their role. Certain key differences do still exist, giving them both advantages and disadvantages in any given role.
Moderators wheez, Over Lord |
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Sat Jun 06, 2009 5:43 am Leafhorn  |
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Hunter
Hunters are the only class that can effectively use ranged weapons (bows, guns, or crossbows) as a primary source of damage. Very adept at kiting, they have plenty of tools to allow them to avoid melee combat, where they are fairly weak. Hunters may tame many varieties of beasts to serve as combat pets, which along with an array of scouting, tracking, and survival abilities make them excellent solo characters. The three talent specializations for hunters are Marksmanship, Beast Mastery, and Survival.
Moderator Over Lord |
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Fri Nov 06, 2009 9:28 pm Cerunthal  |
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Mage
Mages are ranged magic damage dealers with very powerful direct and area effect damage spells, but weak armor and health. They also feature a variety of utility spells, including crowd control, teleportation and group portals to capital cities, and conjuration of food and water. They can specialize through talents into ice, fire or arcane magic, each having different strengths.
Moderators Anazarieth, Over Lord |
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Sun Jul 05, 2009 1:40 pm Anazarieth  |
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Paladin
Paladins are Holy Warriors and are a hybrid class. They can melee DPS, tank, or heal. Paladins also have very strong group support and buff abilities, arguably one of the best buffing and group support classes in the game. They can wear heavy plate armor and carry shields, but are also efficient healers, which combine to produce their renowned durability in combat. With talent specialization and equipment selection, paladins can fill the role of melee DPS, tank, offtank, or healer and excel when called upon to spot-fill all these roles in a group setting. While the personal DPS of Retribution Paladins is weaker than, say, a rogue's, they make up for it with their extremely useful utility spells, shields, and heals.
Moderators Arnendil, Over Lord |
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Wed Aug 27, 2008 4:15 pm Thorgreat  |
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Priest
Priests can be powerful healers, healing a single character or many allies at once. Priests have a variety of utility spells, along with a few tricks, such as Power Word: Fortitude, Mind Control and the extremely useful Dispel Magic and Cure Disease. Priests can also specialize in offensive shadow magic, gaining the ability to assume Shadowform, and at higher levels regenerating mana quickly for their entire party.
Moderator Over Lord |
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Sat Aug 22, 2009 11:39 pm Rocla  |
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Rogue
Rogues excel at dealing melee damage and incapacitating their foes, particularly low health and low armor targets such as casters. Stealth gives them a tactical advantage and allows them to start a fight on their own terms. Other important abilities include lockpicking and the creation and handling of poisons. Also, a huge power is the Rogue's ability to stun and incapacitate for a large period of time. This, paired with the rogue's high damage, gives him a huge edge over his opponent. Rogues do not use mana for their combat abilities. Instead they use energy and generate combo points which are used to execute finishing moves.
Moderators Ulakith, Over Lord |
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Tue May 19, 2009 1:39 pm Cinka  |
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Shaman
Shamans are one of the most versatile classes in the game as they can switch seamlessly from offensive caster to healer to melee DPS as needed, though at later levels they often specialize in one of these roles. Shamans can provide good support to a party, with the ability to step in and fill any role that may be lacking at the moment. Their high burst damage and healing also make them quite good at PvP. They are able to drop stationary totems on the ground which provide a variety of effects, many of which are useful to their entire party. They are unique in that they can provide complete wipe recovery by self-resurrecting and then resurrecting the rest of the party.
Moderator Over Lord |
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Wed May 14, 2008 6:12 pm Thraxx  |
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Warlock
Warlocks enslave demons and call upon dark magic and curses to dominate and destroy their foes. Like hunters, warlocks employ combat pets, but these are summoned demons rather than tamed beasts. They are primarily ranged magic damage dealers with a focus on damage over time in addition to nukes and AoE, but lack the extreme burst damage capabilities of a mage. Demon pets and fear spells give them a variety of tactical options, and they have several utility spells and abilities, including summoning party members and creating healthstones and soulstones.
Moderator Over Lord |
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Sat Aug 30, 2008 9:33 pm Thraxx  |
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Warrior
Warriors are close-combat fighters and usually fill the role of primary tank or offtank, as they are able to both withstand and inflict fierce physical punishment and have the most versatile means of generating threat and keeping aggro off other characters. They can also contribute very strong melee DPS when needed. Warrior abilities use rage, which is generated by dealing and taking damage, but decays over time while not in combat. Warriors are highly dependent on their gear, as their ability to deal and take damage is controlled directly by the quality and effects of their weapons and armor.
Moderators Skulltaker, Over Lord |
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Wed May 14, 2008 6:13 pm Thraxx  |
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Death knights
The fearsome death knight, World of Warcraft's first Hero class, is not your average adventurer seeking to prove his or her worth on Azeroth's fields of battle. No longer servants of the Lich King, they begin their new calling as experienced, formidable adversaries, heavily armed and armored and possessing an arsenal of deadly and forbidden magic learned in the Lich King's thrall.
To create a Death Knight you must have one character on your current realm that is level 55 or above.
Moderator Over Lord |
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Wed Sep 09, 2009 3:57 pm Murvan  |
| Support |
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Mods
Modification support.
Moderators Ulakith, Over Lord |
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Mon Aug 31, 2009 5:56 pm Arnendil  |
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Macros
Macro Support
Moderators Ulakith, wheez, Over Lord |
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Wed May 14, 2008 5:45 pm Thraxx  |
| Show Off |
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Screen Shots
Show your leetness with your screenie
Moderators Ulakith, wheez, Over Lord |
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Thu Oct 15, 2009 10:02 pm Cinka  |
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Movies
Show your leetness with your warcraft movies
Moderators Ulakith, wheez, Over Lord |
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Fri Nov 06, 2009 11:07 pm Cerunthal  |