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Rocla
Joined: 03 Jun 2009 Posts: 29
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Posted: Sat Aug 22, 2009 12:34 pm Post subject: Different speccs, different spells |
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Here's a little guide or "path" for all the priests out there wondering how to heal correctly (to get most healing done with less overhealing) with different specs: Focused on PVE healing as Holy and PVE healing as Disciplin
VI. Raiding as a Holy Priest
Q: What spells should I typically be using?
This is a tough question. Every fight is different. I'll try to give an idea of different roles, and how each one uses our unique spells.
Tank Healing Rotation: Renew, GH:9, PoM, Flash:11, and occasionally PW:S. Basically, keep a GH in the pipe all the time and bounce a PoM off your tank every cooldown. Occasionally set up a regen nap by using PW:S+PoM, with cast-cancelled GH:9 following. If you are on the move, hit the tank with PW:S and PoM to smooth out damage as you run -- instant casts are what make us better than paladins for some healing duties: use them.
Raid Healing: predictable damage can be healed, assuming the group is setup properly, with PoH (Prayer of healing) and CoH (Circle of healing). Be aware that CoH is less HPS (healing per second) than PoH, and if you *really* need to heal up a group, CoH may not be fast enough. If the damage is periodic, and you know you'll have 10 seconds before anyone will take damage again, use Flash Heal (with the Glyph). Flash Heal is actually (assuming you top someone up and proc Serendipity) more efficient than Renew in WotLK, and gets the healing done much sooner.
If you are clearing trash, and there is a lot of random AoE damage coming your way (examples: RoF from Fearbringers in BT, poison volley from Lurkers in SSC, etc.), use whatever you have to in order to keep the raid alive. Trash (except for HS) is an example of a time when HpS is far more important than HpM. It's extremely rare to run out of mana on a 3-minute trash pull, so screw efficiency -- heal the raid. Keep people alive.
V. Raiding as a Disc Priest
Q: What spells should I typically be using?
This is a tough question. Every fight is different. I'll try to give an idea of different roles, and how each one uses our unique spells.
Tank Healing Rotation: PW:S, Penance, Flash Heal, PoM and occasionally Greater Heal. Penance on the cooldown keeps up Grace, and the rest is details. Always keep a Weakened Soul debuff on your tank if you took Renewed Hope to keep your crit rates high. Try to be efficient, as Rapture is based on the amount healed, not the total amount of the spell (i.e. overheal).
Raid Healing: predictable damage can be healed, assuming the group is setup properly, with PoH, Flash Heal, and PW:S. If you can cast PW:S on people you know will take the full amount of absorption soon, it's actually close to mana-free. This can be an effective way to help with raid healing, although the internal cooldown on PW:S limits the practicality.
All information was originally written by Constantius. To view more of his theorycrafting, visit http://elitistjerks.com/f77/t35208-wotlk_healing_compendium_v3_0_progress/ _________________
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Dion

Joined: 16 Jun 2009 Posts: 18
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Posted: Sat Aug 22, 2009 11:03 pm Post subject: |
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Good idea to post EJ stuff - all in all it's an excellent place to pick up some new ideas.
Just a little thing, the one you posted was from 3.0 - Constantius has already updated the compendium for 3.1 (and, as of yesterday, 3.2) which has a little different takes on some things: http://elitistjerks.com/f77/t54618-wotlk_healing_compendium_v3_2_same_old_thing/ _________________ 人法地 地法天 天法道 道法 自然 |
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Rocla
Joined: 03 Jun 2009 Posts: 29
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Posted: Sat Aug 22, 2009 11:39 pm Post subject: |
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Oh you're right.. Check out that also _________________
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